At the start of the stimulator flight, to be honest, I have no idea what I was doing. All I could see is patches of clouds and blue sky. All i could rely on is the cross and box on the side of the screen as well as the screen which shows us whether the plane is on level.
Slowly, I got the hang of it and started clicking too quickly on the controls, causing the aeroplane to move too fast and out of my control. I decided to be more patient and click slower.
To me, the rudder and ailerons were particularly difficult to control.
When trying to turn the rudder, I could not really tell whether the plane was turning or if there is any changes to the yaw. If this is a real flight, with the clouds moving, I think I would not be able to fly it properly.
Whereas for the ailerons, it was difficult to control the exact angle which I want it to be, especially on the last mission of the game.
What I find most difficult about this game was during the last mission, where we had to use all three controls at once to make sure that the plane reaches its target on time.
Once the plane was not on level, it was difficult to control the elevators and rudders to move the direction of the plane nose as time was limited.
Though I did not manage to make the plane exactly parallel to what the mission required, I passed the mission which made me really glad.
Just playing around the stimulator was difficult enough, and it made me wonder what will it be like if we were to fly a real plane.
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